Twilight Soul Sector
Twilight Soul Sector is a personal project intended to demonstrate my experience in Unreal Engine, as well as the Gameplay Ability System.
All of my professional work in Unreal Engine is under NDA, so the primary goal of this project is just to demonstrate my capabilities, with the secondary goal of improving upon them.
The GitHub link to the project can be found below
Description
1000 years after humanity retreated to the Soul Sectors, Twilight comes under attack. A lone soul must traverse through Dawn to find the source of the attacks, and discover something long lost..
A personal project to learn GAS and demonstrate my Unreal Engine knowledge.